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Drag or click to selectAn uncompressed format from the 1980s: where its size comes from and what to expect when converting
| Resolution | Depth | Approximate BMP size |
|---|---|---|
| 800 × 600 | 24-bit (3 bytes/pixel) | about 1.4 MB |
| 1920 × 1080 | 24-bit | about 5.9 MB |
| 1920 × 1080 | 32-bit (4 bytes/pixel) | about 7.9 MB |
| 3840 × 2160 (4K) | 24-bit | about 23.7 MB |
| 6000 × 4000 (camera photo) | 24-bit | about 68.7 MB |
Still lossless, exactly the same pixels, but with real compression behind it. The reduction is enormous and there is no downside: for graphics and screenshots it is the obvious conversion.
Lossy compression designed for photography. It shrinks far more than PNG, at the cost of permanently discarding detail. Ideal if the image is a photo that will only be looked at.
It has a lossless mode (better than PNG) and a lossy one (better than JPG), plus an alpha channel. The recommended destination if the image is headed for a website.
Still large, but it supports lossless compression and it is what professional print workflows expect. Far better than handing over a BMP.
Graphic, screenshot or drawing with flat areas → PNG. Photograph with texture and gradients → JPG or WebP. This is the decision that most affects the result.
Select the destination above and read the note describing it.
Drag them onto the drop zone or click to select them. As these are large files, be patient with high-resolution ones.
All processing happens in your browser, so not even a 60 MB BMP is uploaded anywhere.
Because it is not compressed. It stores every pixel explicitly, so its size depends only on resolution and colour depth, not on content. A 1920×1080 image at 24-bit takes about 5.9 MB whether it is a photograph or a single-colour rectangle.
None at all. PNG is lossless, just like BMP: it stores exactly the same pixels, only genuinely compressed. It is the ideal conversion if you want to cut the size without giving anything up.
It depends on the content and the quality you choose, but the reduction against a BMP is usually one or two orders of magnitude. Bear in mind JPEG discards information permanently: keep the original if you will keep editing.
Because of the row order. BMP stores the image bottom to top, and a reader that ignores that paints it flipped. The file is fine; the problem is with the program opening it.
Only if your BMP genuinely has it, which is rare: alpha support in BMP is so inconsistent across programs that most files do not include it. If you need transparency, it is normally created during editing rather than recovered from the BMP.
Almost never, unless a specific program requires it. Its only real advantage is how trivial it is to read and write without libraries, which explains why it still appears in industrial and scanner software. For anything else, PNG beats it with no trade-off.
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